Nolan Bushnell
FameRank: 6

"Nolan Kay Bushnell" is an United States/American engineer and entrepreneur who founded both Atari, Inc. and the Chuck E. Cheese's/Chuck E. Cheese's Pizza-Time Theaters chain. Bushnell has been inducted into the Walk of Game/Video Game Hall of Fame and the Consumer Electronics Association Hall of Fame, received the BAFTA Fellowship and the Nations Restaurant News “Innovator of the Year” award, and was named one of Newsweeks "50 Men Who Changed America." Bushnell has started more than twenty companies and is one of the founding fathers of the video game industry. He is currently on the board of Anti-Aging Games, but his latest venture is an educational software company called Brainrush that is using video game technology in educational software, incorporating real brain science, in a way that Bushnell believes will fundamentally change education. Nolan, who is co-founder and chairman of Brainrush, believes that Brainrush will be his biggest success.

Nolan is credited with Bushnell's Law, an aphorism about games "easy to learn and difficult to master" being rewarding.

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Many kids with (attention deficit disorder) have been misdiagnosed, they're actually bored with teachers, as most won't even blink at concentrating on video games for hours.

The ultimate inspiration is the deadline.

Pipes, not arbiters of content.

The critical ingredient is getting off your butt and doing something. It's as simple as that. A lot of people have ideas, but there are few who decide to do something about them now. Not tomorrow. Not next week. But today. The true entrepreneur is a doer, not a dreamer.

Literally thousands of people have told me over the years that they met their wife or husband playing Pong.

It's a great project that allows a recurring revenue stream to happen in bars, restaurants and airline lounges. These aren't for arcades.

Sonic and I were chatting back before we got on and he was telling me how proud he was to be inducted last year in the Walk of Game. The only thing he was a little concerned about was being walked on all the time. I said that's OK; it's par for the course.

Blood and gore loses its cartoon defense. If you think we've got problems now, you'll see we have additional problems once the cartoon defense goes away.