Don Bluth
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"Donald Virgil "Don" Bluth" is an American animator, film director, producer, writer, production designer, video game designer and animation instructor who is known for directing animated films including The Secret of NIMH (1982), An American Tail (1986), The Land Before Time (1988), All Dogs Go to Heaven (1989), and Anastasia (1997 film)/Anastasia (1997), and his involvement in the laserdisc game Dragon's Lair (1983 video game)/Dragon's Lair. He is also known for competing with former employer The Walt Disney Company/The Walt Disney Productions during the years leading up to the films that would make up the Disney Renaissance. He is the older sibling of illustrator Toby Bluth.

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With movies, you are always in search is a good story, one that everyone will relate to and love. I love finding those stories and creating a visual world to tell the story.

It's whatever sells; it's the business of it.

I remember when we were doing the first Dragon's Lair, I got really involved with coming up with all the little rooms and what was the danger in the room and going into it with bats and spiders and snakes.

In the animation world, people who understand pencils and paper usually aren't computer people, and the computer people usually aren't the artistic people, so they always stand on opposite sides of the line.

Shelf-life for a regular video game usually is about three to five years, and that's it.

Basically the children who watch it just see the little characters they love, and so they're not discerning about whether it looks great or it's a great story or anything.

It just seems like the whole, overall animation world is trying to go where maybe animation doesn't belong.

I'm saddened to see that everyone's pitched out the baby with the bath, in that we say that it can't be one or the other, it could be both. I mean, just because we listen to classical music doesn't mean that we can't listen to jazz.

When I think about how fat the studios have become, I laugh. You have 24 people in the layout department-we're fat with personnel. All the rules and attitudes change in that kind of environment.