We're going to first and foremost start working with customers to commercialize the technology - that's the first priority - and to the extent that we can find companies in complementary markets who don't compete with us head to head, we may look at licensing agreements with them.

There is no turning back. When you have that kind of clear message being delivered to the (design) teams, then it creates a different kind of mind-set. People start to think how they can make it work rather than trying to find enough flaws with it to turn the clock back.