We're looking at books, movies and TV shows that have strong characters from the past that we can take and build upon.

I am convinced that this new organization will serve the best interests of our Montreal studio. The studio now has all the necessary tools to foster the teams' artistic vision, and reach its new ambition: to become the world's premier development studio not only by size but also - and most importantly - by the quality of the games developed.

We are not so much concentrating on the Japanese market. We try to create games that can sell in Europe and America not only because it's easier, but in addition, we will have specific product that we will sell only in the United States or only in Europe.