We would estimate that three to four percent of your adult population will meet criteria for a gambling problem.

There could and should be more.

This is not a silver bullet. It would need to be done in combination with a number of therapies.

Generally the deeper problems people have, the less they're influenced by game design.

The percentage of women who gamble has dramatically increased. Twenty years ago, it would have been 80 percent men, 20 percent women, and now it's 50-50.

College students have grown up with video games where they've learned that the more you play something the better you get at it. But while skill plays a role in the outcome, poker is still a game of chance.

Such a big prize leads to a lot of magical thinking. People forget about the odds.

This will exacerbate the severity, and relapse is going to be more of a problem.

Gambling has become much more normative in our culture, in our society, and in the media. If there were taboos about women only playing bingo, they've been erased.