If there wasn't so much coming from there, the rates would be a lot more volatile.

They scored right off the bat. Then we scored two or three (baskets) and I think that took the steam out of them.

We were hoping they weren't going to shoot the ball that well. That's the scouting report we had. Luckily, it worked out. The kids did a good job defensively and forced them to take the outside shot, which I thought was to our advantage.

I'm sure the town of Carver has fond memories of him. You lose something when you lose someone like that, but he's left his mark.

The Godfather is a very deep and robust fiction. It's such a great story that we wanted to find places where the character can fit in.

The shots were falling, which is great, and I thought the kids did a nice job defensively in the first half. They picked up some charges right away and kind of took them out of the game. I think there were three of them right away. That got us going emotionally, and I think it caught them by surprise.

It was teenage bravado, I thought I was faster than the snake.

It's really different from the other movie games we have made. Here at Electronic Arts this type of game play is a real breakthrough for us. This sets a foundation.

The peddler exhibit will show people how important their role was to society. People depended on them because they brought in supplies such as pots, pans, needles and threads.